//
// MyGame.hh for  in /home/gomes_m//workzone/test/gdl
// 
// Made by mickael gomes
// Login   <gomes_m@epitech.net>
// 
// Started on  Tue Apr 30 15:48:33 2013 mickael gomes
// Last update Sun May  5 11:29:12 2013 mickael gomes
//

#include <cstdlib>
#include <list>
#include <Game.hpp>
#include <Model.hpp>
#include <Input.hpp>
#include <vector>
#include "Camera.hh"
#include "AObject.hh"
#include "Text.hpp"
#include "Primitive.hh"
#include "Bomberman.hh"

class MyGame : public gdl::Game
{
public:
  void   initialize(void);
  void   update(void);
  void   draw(void);
  void   unload(void);
private:
  Camera	camera_;
  Rectangle	cursor;
  Rectangle	menu;
  Bomberman	bbm;
};
